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Bug
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Resolution: Done
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Major
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None
If a Android emulator is already running and that we run again from the project "run on Android Emulator" a second Emulator attempts to start and fails because some data is already in use.
I'm not sure but when running again the project on the emulator, the plugin should check if there is already an instance of the emulator running and redeploy on this one instead of trying to start a new one.