Fuse IDE
  1. Fuse IDE
  2. ECLIPSE-310

Adding a 2nd route, and dragging EIPs on the 2nd route does not work

    Details

    • Type: Bug Bug
    • Status: Resolved Resolved
    • Priority: Blocker Blocker
    • Resolution: Done
    • Affects Version/s: None
    • Fix Version/s: 2.0
    • Component/s: None
    • Labels:
      None
    • Environment:
      1.1.77
    • Similar Issues:
      Show 9 results 

      Description

      See screenshot. The top route is the 1st and existing route.

      Then I dragged a 2nd route on the canvas, using the route icon from the palette.
      And when I drag eg an endpoint on the 2nd route, it seems to be added to the 1st route, there is a wireframe.

      Also if I explicit select the 2nd route to make it have focus, and drag EIPs to it, it wont work either.

      PS: Maybe when you drag a 2nd route on the canvas, that 2nd route should automatic be selected/focused.

        Activity

        Hide
        Claus Ibsen
        added a comment -

        If you use the right click -> add route instead then it works. Then you can drag EIPs on the 2nd route.

        Show
        Claus Ibsen
        added a comment - If you use the right click -> add route instead then it works. Then you can drag EIPs on the 2nd route.
        Hide
        James Strachan
        added a comment -

        If you click the layout button after dropping the endpoint on the route 2, it does actually work. Its more an issue that the X,Y coords of the newly dropped endpoint don't seem to match where it is relative to the route2 I think. Still trying to figure out whats wrong...

        Show
        James Strachan
        added a comment - If you click the layout button after dropping the endpoint on the route 2, it does actually work. Its more an issue that the X,Y coords of the newly dropped endpoint don't seem to match where it is relative to the route2 I think. Still trying to figure out whats wrong...
        Hide
        James Strachan
        added a comment -

        turns out it was an issue however many routes you had - it was more if you move the route around, it wasn't setting the absolute X,Y coords of the newly dropped pattern to its actual size relative to the route you drop it into. i.e. it was using the X,Y coords relative to the route as the actual screen coords; so seemed to appear on route 1 (or whatever was at the top of the screen).

        fixed in 1.1.83 or later

        Show
        James Strachan
        added a comment - turns out it was an issue however many routes you had - it was more if you move the route around, it wasn't setting the absolute X,Y coords of the newly dropped pattern to its actual size relative to the route you drop it into. i.e. it was using the X,Y coords relative to the route as the actual screen coords; so seemed to appear on route 1 (or whatever was at the top of the screen). fixed in 1.1.83 or later

          People

          • Assignee:
            James Strachan
            Reporter:
            Claus Ibsen
          • Votes:
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            Dates

            • Created:
              Updated:
              Resolved: